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Pet project · 2026

MOS — Mentor OS

Mentorship that shows its work.

Pet project 2026 Designed & built solo Brand · Design system · Product · Web app
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MOS — the node-based mentorship timeline canvas
01 — Overview

What MOS is.

MOS is a tool for design mentors. It holds the whole arc of a mentorship in one place: a node-based timeline for each mentee, a shared competency matrix to score growth against, and reports that turn months of quiet work into something you can put in front of a promo committee.

I took it end to end. Brand, design system, product design, and a live multi-user web app, built solo.

02 — The problem

Mentorship lives in scattered docs and memory.

Mentorship usually lives in scattered docs, DMs, and memory. There's no shared definition of what good looks like. Progress gets judged on feel. And when it's time to prove how far someone has come, to the mentee, their manager, or a promo committee, there's nothing concrete to point at.

03 — The hypothesis

Structure beats note-taking.

If a mentor can map the arc on a timeline, score it against one consistent matrix, and generate proof on demand, mentorship becomes measurable and repeatable without turning into admin.

The bet underneath: structure beats note-taking, and a visual timeline makes the structure feel light instead of bureaucratic.

04 — Who it's for

The person quietly responsible for someone's growth.

Design mentors and team leads guiding a handful of people. The person quietly responsible for someone's growth who has no system for it. v1 is mentor-only by design. The mentee-facing side comes later.

Secondary audience: anyone who has to turn "they got better" into evidence at review time.

05 — What's inside

Four moving parts.

01
A node timeline per mentee

Meetings, tasks, notes, reviews and assessments mapped across 90 days, each tagged to a skill.

02
A shared competency matrix (JR to Staff)

You score everyone against it, so growth reads as a trend, not a feeling.

03
Evaluations that stack over time

Assessments accumulate session over session, with the deltas doing the talking.

04
Milestone and end-of-mentorship reports

Exported as proof you can hand to a manager or a promo committee.

MOS — the shared competency matrix, JR to Staff
MOS — an exported custom mentorship report
06 — How it's built

Designed in code, no handoff.

Process

No exhaustive Figma flows. I started from a concept and made the design decisions in the build itself. The design system lives as a working component library in Storybook, with tokens, components, states, and accessibility checks captured as code, and brand and foundations worked out in Figma. Designing in code meant going from idea to a usable product with no handoff in between.

Stack

Frontend
Next.js, React, TypeScript, Tailwind, Zustand
Node canvas
React Flow
Backend
Supabase — Postgres, Auth, row-level security
Auth
Google and email sign-in
Analytics
PostHog
Deploy
Vercel
Interaction
Hand-rolled touches, like the falling-avatar physics on the landing page
Made with
Vibecoded with Claude
07 — What's next

Where it goes.

see for yourself.

The demo is a real sandbox, pre-loaded with sample data. Open a mentee, scrub the timeline, score the matrix, export a report. No signup.

Open the demo

Kate